Thanks to G
o o
g l
e's
cache,
the text and the animated image from the original are still available.
The links, however, unfortunately won't work, but Ed will find a new home
for his page (hopefully) soon.
However, if you have a Pentium or better machine, you can try it out and see how it goes. On my Pentium I can get 1 or 2 frames per second, fullscreen. Computers are SLOW, aren't they?
Sproingies are written in C, and do all of their rendering with OpenGL. They are known to work with Mesa, a free implementation of OpenGL. There are versions of Sproingies for Linux/Unix and for Windows95.
See also: The Superquadrics web page, and my OpenGL Resource.
You can download the source archive here as well: xlockmore-4.03.tar.gz
NEW Version: Download Sproingies version 1.2 for Windows 95/NT. Updated June 5th, 1997.
Installation under Windows95/NT: Just drop
Sproingies.SCR into your C:\WINDOWS directory (or equivalent) and you should find it in
your list of screen savers (Control Panel, Display). In the "real" version
(unlike the animation above) the camera "zooms" around from time to time,
and sproingies are born and die. It is rendered in realtime, hence the
slowness. Enjoy, and let me know
how it goes!